Jumbotron
Jumbotron was made for the 2026 GMTK Game Jam. The theme was "Count down", so in this game, you play as an operator behind a big LED jumbotron ...but you have to manually toggle each pixel for the countdown ceremony!
IMPORTANT: Can't progress past number 7?
Draw the 7 like so (upside down):
.......#........ .......#........ .......#........ .......#........ ........#....... ........#....... .........#...... ..........#..... ......#####.....
Sorry about this issue ...I clearly was rushing to finish this game at the end of the jam!
Stuck? Look down for blueprints 👀
Controls:
- Move: WASD + Mouse
- Jump: Space
- Light LED: Left Click
- Interact: E
- Next Number: Enter
- Pause: Tab / P
Credits:
- All sound from https://freesound.org/ under the CC0 license
| Published | 18 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Griffin Baxter |
| Genre | Simulation, Platformer |
| Tags | 3D, Experimental, Fast-Paced, First-Person, Game Maker's Toolkit Jam, Godot, Indie, Singleplayer, upgrades |
| Average session | A few minutes |
| Languages | English |
| Content | No generative AI was used |






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