Prof. Oddheart, what kind of name is that?

This is a game in which you play as an elevator that can move in all three dimensions. Your aim is to pick up and drop off office workers at their colour-coded destinations. The up and down arrows indicate how well you're doing based on how much they're lit up.

Controls:

  • WASD to move up, left, down, right
  • Q to drop people out the elevator when it gets too heavy (there's a small penalty for this)
  • Mouse up and down to move forward and backward

Created by Griffin Baxter and Keagan Erasmus for Godot Wild Jam #80. The theme was "controlled chaos", and the wildcards (which we chose to do all of) were "use no text in the game", "every character has a ridiculous name", and "everything is made of simple shapes".

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