Prof. Oddheart or: How I Learned to Stop Worrying and Love the Elevator
Prof. Oddheart, what kind of name is that?
This is a game in which you play as an elevator that can move in all three dimensions. Your aim is to pick up and drop off office workers at their colour-coded destinations. The up and down arrows indicate how well you're doing based on how much they're lit up.
Controls:
- WASD to move up, left, down, right
- Q to drop people out the elevator when it gets too heavy (there's a small penalty for this)
- Mouse up and down to move forward and backward
Created by Griffin Baxter and Keagan Erasmus for Godot Wild Jam #80. The theme was "controlled chaos", and the wildcards (which we chose to do all of) were "use no text in the game", "every character has a ridiculous name", and "everything is made of simple shapes".
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Authors | Griffin Baxter, Man-Spider |
Genre | Action, Simulation, Strategy |
Made with | Godot |
Tags | 3D, Godot, Indie, Multiple Endings, Short, Singleplayer, Third Person |
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